Anime Origins has turned into one of the busiest gacha tower defense games on Roblox since major coverage of it took off in mid-August 2026, and the unit pool keeps growing with every update. If you’re stuck deciding which pulls to keep and which to fuse away, you’re not alone. Anyone building a serious roster right now needs a ranking that reflects the current patch, not one written the week the game launched.
That matters here specifically because Anime Origins runs on a five-rarity gacha system (Rare, Epic, Legendary, Mythic, and Secret, plus time-limited banner units), and pulling a high rarity doesn’t automatically mean a unit is worth building. Several Mythic-tier characters sit well below units that came out of cheaper banners, which is exactly the kind of gap a tier list needs to catch. Anyone chasing gems through Roblox game codes for extra rerolls should know which banners are actually worth the pulls before spending them.
Below is a cross-referenced ranking of every unit worth tracking, built from the most current trackers available and grouped by tier. Skip to any section for the tier you care about, or read straight through for the full picture.
How the Anime Origins Units Ranking Was Built
Anime Origins gets balance passes often enough that single-source tier lists go stale fast. For this ranking, placements were cross-checked against five separate trackers updated between August 15 and September 2, 2026, and weighted toward the most recent data when sources disagreed.
A handful of units, including Sosuke, Igritto, Starku, and Bluma, moved between S and A tier depending on the source; those are flagged individually below so you can judge the trade-off yourself rather than take one list’s word for it.
Ranking criteria stayed consistent across four factors: raw damage output relative to summon cost, crowd control and support utility, boss and raid performance, and how well a unit holds up outside its one specialty. A unit that only shines in a single game mode ranks lower than one that pulls weight in Story Mode, Infinite Mode, and Raids alike.
S+ Tier: The Meta-Defining Units
These three show up at or near the top of every tracker checked, no exceptions. If you pull one, build it immediately.
| Unit | Role | Why it’s here |
|---|---|---|
| Madaro (Edo Tensei) | Ground DPS | Screen-wide AOE that clears waves other units need several units to match. Functions as a standalone carry through most of Story Mode. |
| Cursed Lover (Pure Love) | Ground DPS | Copies enemy or ally abilities and fires a beam at roughly 300% base damage, making it one of the few units that scales with the fight instead of against it. |
| Valcrad (Unleashed) | Boss DPS | Stacking bleed multipliers turn it into the best single-target boss shredder in the current unit pool, especially in extended raid fights. |
S Tier: Excellent Units
Reliable picks that build a strong team around the S+ units above. None of these are situational.
| Unit | Role | Why it’s here |
|---|---|---|
| Bon (Purgatory) | Support / Economy | Doubles as a raid-viable support unit and one of the better income generators, which is rare for a unit this strong in combat. |
| Goju (Honored One) | Support / Crowd Control | Strong wave control that keeps squishier DPS units alive long enough to do their job. |
| Igritto (Commander) | Ground DPS | Ranked S or higher by three of the five trackers checked; particularly strong against World Boss encounters. One source places it at A, so treat it as a near-lock rather than an auto-include. |
| Tango (Star of Festivals) | Ground DPS | The only unit besides the S+ trio to land in the top tier across every single tracker. Especially strong in Raid content. |
| Tojei (Sorcerer Killer) | Boss DPS | Purpose-built for boss fights, with damage output that outpaces most Mythic units against single targets. |
A Tier: Strong, Versatile Picks
Deep and dependable. These won’t carry a run alone, but a team built entirely from A tier still clears most content comfortably.
| Unit | Role | Why it’s here |
|---|---|---|
| Starku (Primordial) | Ground DPS | Splits between A and S depending on the source. Solid either way, but don’t prioritize it over the S tier list above if you’re choosing between banners. |
| Sosuke (Eternal) | Ground DPS | Similarly contested; the newest tracker checked ranks it S tier for its Ground DPS output. Worth building if you already have it. |
| Noroto (Linked) | Ground DPS | Consistent damage without the drawbacks of the more specialized S tier units. |
| Vegita (Super) | Hill DPS | Commonly recommended as the best early-to-mid-game Hill DPS unit and worth prioritizing if your roster lacks one. |
| Aneko (Queen) | Hill DPS | Strong secondary Hill option once Vegita is built. |
| Shinoru (Butterfly Dance) | Support | Reliable buffing support that scales well into the late game. |
| Goki (Super 3) | Ground DPS | Solid all-rounder, though it loses ground to units with wider AOE. |
| Konpatchi (Unleashed) | Ground DPS | Dependable mid-tier carry before you unlock the top tiers. |
| Bluma (Data Analyst) | Economy | Ranked as high as S tier on some lists purely for its farming output. If income generation is your bottleneck, treat this as a higher priority than combat role alone suggests. |
| Melio (Assault) | Hybrid / Utility | Flexible enough to slot into most team comps as a filler DPS. |
| Roxi (Mage) | Hill Support | Useful hybrid support, especially paired with Aneko or Vegita. |
| Mykie (Toman) | Support | Solid but replaceable once you have Bon or Goju built. |
B Tier: Situational Units
Usable, but each of these needs a specific team comp or game mode to pull its weight.
| Unit | Role | Why it’s here |
|---|---|---|
| Itsugo (Dangai) | Ground DPS | Fine early game, gets outpaced once A tier units are built. |
| Zeldo (Piety) | Support | Narrow utility that doesn’t generalize well outside specific comps. |
| Gyutari (Upper Moon) | Ground DPS | Decent stopgap, worth replacing as soon as a better DPS unit is available. |
| Itsoda | Hybrid | Serviceable but outclassed across the board. |
| Yoto (Calamity) | Ground DPS | Middling damage that doesn’t distinguish it from cheaper alternatives. |
C Tier: Early-Game and Budget Units
These get the job done in the opening hours and should be phased out as soon as you have better options: Leorio, Tranko, Hido, Choto, Kengako, Rose, Semanu, Toki, Kingo, Neli, Bolthunder, Itsumaru, Kashi, Meywa, Noriba, Shanji, and Tango (Epic, not to be confused with the S tier Star of Festivals variant).
None of these are traps to avoid pulling. They’re simply what you level while saving gems for better banners, and most players naturally replace them within the first several hours.
D Tier and Below
Anime Origins doesn’t currently have a large named pool of dedicated low-tier units. What falls here is mostly Rare-rarity fodder that gets summoned early and fused for upgrade materials rather than built as a long-term roster piece. If a unit isn’t listed above, treat it as bench depth rather than a priority pull.
Traits Worth Chasing for Your Best Units
Rankings only tell half the story. Every unit in Anime Origins can equip two traits (though only one is active at a time), and the right trait closes the gap between a good unit and a great one. Traits have their own rarity tiers, mirroring the unit system: Rare, Epic, Legendary, Mythic, and Secret.
Immortal (Secret) sits above everything else. It restores base power when stocks hit zero and stacks a meaningful damage boost with cooldown, range, and income bonuses on top. Among Mythic traits, Overseer, Ascendant, Decay, and Rupture see the most use on top-tier DPS units, while Hawkeye, Scholar, and Looting remain the strongest Legendary-tier options for players without Secret trait access yet.
Traits reroll through the Trait Reroll NPC in the Areas menu. It’s generally worth spending rerolls on your S+ and S tier units first, since a strong trait on Madaro or Valcrad compounds far more than the same trait on a C tier filler.
Final Thoughts
Anime Origins is still early in its content cycle, and the gap between trackers on units like Sosuke and Igritto suggests the meta hasn’t fully settled yet. Expect placements in the A and S tiers to keep shifting as more players push into late-game raid content and the developers respond with balance updates. For now, prioritizing the S+ trio and rounding out a team with the S tier support and DPS units above sets up a roster that holds up regardless of which way the smaller adjustments land.
Madaro (Edo Tensei), Cursed Lover (Pure Love), and Valcrad (Unleashed) are the three units every current tracker places at the top, making them the safest priority pulls as of September 2026.
The unit pool spans dozens of characters across Rare through Secret rarity, with more added regularly as the game continues to update. This list covers over 40 of the most relevant units, focused on Epic rarity and above.
No. Several Mythic-rarity units land in A or B tier while some Legendary units outperform them, which is why rarity alone shouldn’t guide your summoning priorities.
Most trackers place it in S tier for its Ground DPS and World Boss performance, though one ranks it lower at A. It’s a safe build either way, just not a guaranteed top-priority over the S+ units.
Almost certainly. Anime Origins has already seen tier shifts between mid-August and early September 2026 alone, so treat placements in the A tier and below as more likely to move than the S+ tier.


