Illegal Soccer turns Roblox’s PvP soccer format into a gunfight with a ball attached. Every match hands you a random item from a pool of 14, and that item decides whether you control the pitch or get shoved off it. If you’re new to the game’s item pool, check the full Roblox coverage hub for other current titles worth your time.
Items come from a single Shop roll that costs 12 Robux or 1,000 Coins, no refunds, no reroll discount. Spend that roll on the wrong item and you’re stuck defending with a Flintlock while someone else flies overhead with a Jetpack. As of September 2026, the item pool sits at 14 entries across five rarity bands, Common through Mythic.
This ranking below weighs actual match impact over raw rarity. A few Common items outperform Rare ones once you see how possession and positioning actually play out on the field.
What Determines an item’s rank in Illegal Soccer
Rarity tells you how often an item shows up, not how good it is. The ranking here weighs four things instead: how directly the item takes or protects possession, how much it restricts an opponent’s options, how reliable it is under pressure, and how well it holds up against a skilled opponent rather than a bot. That’s why Barricades, a Common item, sits in A-tier while Landmines, a Rare, lands in B. Placement and timing beat rarity almost every match.
Illegal Soccer tier list (S to D)
| Tier | Item | Rarity | Drop Rate |
|---|---|---|---|
| S | Jetpack | Mythic | 1.0% |
| S | Rocket Punch | Rare | 4.7% |
| A | Freeze Gun | Epic | 3.5% |
| A | Bazooka | Epic | 3.5% |
| A | Shotgun | Uncommon | 7.0% |
| A | Grappling Hook | Uncommon | 7.0% |
| A | Barricades | Common | 12.5% |
| B | Forcefield | Common | 12.5% |
| B | Magnet | Uncommon | 7.0% |
| B | Landmines | Rare | 4.7% |
| C | Oil Spill | Rare | 4.7% |
| C | Flintlock | Rare | 4.7% |
| C | Supercharge | Uncommon | 7.0% |
| D | Energy Drink | Common | 12.5% |
1. Jetpack
- Rarity: Mythic
- Drop rate: 1.0%
- Ability: Flight across the field, reaching the ball from any position and skipping past defenders entirely
At a 1% drop rate, most players never see this in their inventory, but it’s the clearest S-tier pick in the game. Flight erases positioning as a concept. A Jetpack carrier reaches loose balls before anyone on foot and opens attacking angles a grounded player can’t replicate.
2. Rocket Punch
- Rarity: Rare
- Drop rate: 4.7%
- Ability: Locks onto an opponent or the ball carrier and launches them away, instantly stripping possession
This is the best item you can realistically roll for. Unlike Jetpack’s 1% odds, Rocket Punch shows up often enough to build a strategy around, and it does the one thing every match hinges on: taking the ball away cleanly.
3. Freeze Gun
- Rarity: Epic
- Drop rate: 3.5%
- Ability: Immobilizes an opponent briefly, opening a window for a tackle or an uncontested shot
Freeze Gun functions as crowd control rather than a direct possession tool, which keeps it out of S-tier, but the window it creates is long enough to set up a goal on its own.
4. Bazooka
- Rarity: Epic
- Drop rate: 3.5%
- Ability: Area-of-effect explosive that can disrupt multiple opponents at once
Bazooka rewards crowded midfield moments. It’s less precise than Rocket Punch, so it drops a tier, but against a cluster of defenders it clears space no single-target item can match.
5. Shotgun
- Rarity: Uncommon
- Drop rate: 7.0%
- Ability: Stops a dribbling opponent at range and forces a turnover
Shotgun is the most reliable defensive item in the pool below Rocket Punch. It has a real range limit, so it won’t save you from a Jetpack, but against ground-based dribblers it’s close to automatic.
6. Grappling Hook
- Rarity: Uncommon
- Drop rate: 7.0%
- Ability: Pulls you rapidly toward a targeted point for fast repositioning
Grappling Hook needs precise aim to pay off, and a missed pull leaves you out of position. Skilled use turns it into a mobility tool that rivals Jetpack over short distances.
7. Barricades
- Rarity: Common
- Drop rate: 12.5%
- Ability: Deployable physical walls that block shots and obstruct passing lanes
The most underrated item in Illegal Soccer. Place a Barricade directly in front of your own net and it physically stops incoming shots, no timing or reaction required. That single tactic pushes a Common item ahead of three Rare ones on this list.
8. Forcefield
- Rarity: Common
- Drop rate: 12.5%
- Ability: Temporary contact shield that absorbs one hit or collision
Forcefield buys you a few seconds of safety, useful early in a round before opponents commit to an attack. It doesn’t create offense on its own, which caps it at B-tier.
9. Magnet
- Rarity: Uncommon
- Drop rate: 7.0%
- Ability: Pulls the ball toward you, securing loose balls and kickoffs
Magnet wins 50/50 balls that would otherwise go to whichever player reacts fastest. It’s situational, strongest at kickoff, and less useful once the ball is already under control.
10. Landmines
- Rarity: Rare
- Drop rate: 4.7%
- Ability: Proximity-triggered explosives placed on the field
Landmines punish opponents who cross into your territory carelessly, but a player who sees them coming just routes around. That counterplay is easy enough that Landmines underperform their Rare tag.
11. Oil Spill
- Rarity: Rare
- Drop rate: 4.7%
- Ability: Slicks part of the pitch, causing opponents to slip and lose control
Oil Spill has a real drawback: your own teammates can slip on it too. That shared risk, combined with a short effective radius, keeps it in C-tier despite the Rare label.
12. Flintlock
- Rarity: Rare
- Drop rate: 4.7%
- Ability: Single-bullet firearm with limited range
One shot, then it’s spent. Flintlock can stop a single dribbler if you land the hit, but the short range and lack of follow-up make it the weakest Rare in the pool.
13. Supercharge
- Rarity: Uncommon
- Drop rate: 7.0%
- Ability: Temporary speed boost
Supercharge helps you close distance or chase down a loose ball, but the boost is short and doesn’t affect possession directly. It’s a support item, not a match-winner.
14. Energy Drink
- Rarity: Common
- Drop rate: 12.5%
- Ability: Brief stamina and speed increase
The weakest item in Illegal Soccer. Its effect is smaller and shorter than Supercharge’s, and at 12.5% drop rate you’ll see it often without it changing how a match plays out.
How to get better items faster
Open the Shop by pressing Z, then go to the “Your Items” tab. Each roll costs 12 Robux or 1,000 Coins, and every item you get stays in your inventory permanently. Items become usable mid-match once you fill the possession meter or pick up an Item Randomizer drop on the field.
Coins come from playing matches, so grinding costs time instead of money, but at a 1% Jetpack rate and 4.7% for Rocket Punch, expect dozens of rolls before either shows up. If you’re farming Coins across multiple Roblox titles, the full Roblox codes list tracks redeemable codes for other games worth checking between sessions.
Final Thoughts
Illegal Soccer’s item pool rewards positioning and timing over blind rarity chasing. Barricades and Rocket Punch will win you more matches than a rare pull you don’t know how to use. Expect the tier order to shift if the developer adjusts drop rates or adds new items in a future update.
Jetpack is the strongest item overall, but its 1% drop rate makes Rocket Punch the more practical top pick since it rolls far more often.
The game currently has 14 items spread across five rarity tiers: Common, Uncommon, Rare, Epic, and Mythic.
Only if you’re patient. At a 1.0% drop rate, most players roll dozens of times without getting one, so treat it as a bonus rather than a goal.
No. Barricades is Common and outranks three Rare items on this list because of how directly it stops shots when placed correctly.
Yes. Blade Ball runs on a similar fast-paced PvP loop, and if tier lists are useful to you, the Anime Origins tier list covers a different ranking system worth checking.


